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Senior Level Designer

Homa Games

Homa Games

Design
Paris, France
Posted on Oct 7, 2024

Welcome to Homa, the gaming technology lab that is taking the industry by storm! Our team of over 230 people, hailing from more than 35 different countries, is dedicated to empowering mobile game creators worldwide to bring their creative ideas to the top charts.

Our Homa Lab platform offers a comprehensive suite of cutting-edge tools that allow developers to stay on top of the latest trends, test new features in real-time, and easily distribute and monetize their games. Our success speaks for itself - our apps have been downloaded 1.8 billion times!

Since our inception, we have raised $165 million in total from prominent investors, including Headline, Northzone, Eurazeo, Singular, Quadrille Capital, Fabric Ventures, and Bpifrance. We have also received support from renowned business angels, such as the founders of King, Sorare, and Spotify.

But what truly sets Home apart is our team. We are a diverse group of individuals from different backgrounds, countries, and cultures, all driven by a shared passion for taking over the gaming industry. Our team is rapidly growing, attracting industry veterans eager to help us deliver the next generation of Homa’s games. Joining Homa means becoming part of a dedicated team creating innovative and high-performing games for players worldwide.

If you're ready to take your career to the next level and make a real impact in the gaming industry, then Homa is the perfect place for you. Join us and let's create the future of gaming together!

Role and Missions — What you will do 🚀

We are seeking a talented Senior Level Designer to craft engaging and innovative levels for All in Hole, our ambitious hybridcasual puzzle game currently in soft-launch! You will utilize our custom level editor to design fun and challenging experiences that keep players hooked.

More specifically, you will be responsible for:

  • Designing levels for a hybridcasual puzzle game using the in-house level editor
  • Ensuring a balance of diversity and difficulty across levels
  • Developing new level mechanics to enhance gameplay
  • Analyzing user data to identify areas for improvement in player retention and monetization
  • Organizing internal playtests to assess level quality and balance
  • Structuring level progression to optimize the player experience