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Senior 3D Game Artist - Live Games

Homa Games

Homa Games

Paris, France
Posted on Wednesday, March 20, 2024

Welcome to Homa, the gaming technology lab that is taking the industry by storm! Our team of over 200 people, hailing from more than 35 different countries, is dedicated to empowering mobile game creators worldwide to bring their creative ideas to the top charts.

Our Homa Lab platform offers a comprehensive suite of cutting-edge tools that allow developers to stay on top of the latest trends, test new features in real time, and easily distribute and monetize their games. Our success speaks for itself - our apps have been downloaded over 1 billion times!

Since our inception, we have raised $165 million in total from prominent investors, including Headline, Northzone, Eurazeo, Singular, Quadrille Capital, Fabric Ventures, and Bpifrance. We have also received support from renowned business angels, such as the founders of King, Sorare, and Spotify founders.

But what really makes Homa special is our team. We are a diverse group of artists, business developers, engineers, entrepreneurs, and former strategy consultants who all share the same passion for taking over the gaming industry. When you become part of Homa, you'll be joining a dedicated team that creates innovative and high-performing games that resonate with players worldwide.

If you're ready to take your career to the next level and make a real impact in the company, then Homa is the perfect place for you. Join us and let's create the future of gaming together!

Role and Missions — What you will do 🚀

As a Senior Game Artist in our Live Ops team, your goal will be to enrich our games portfolio with high quality art content in order to upgrade and extend our gamer's experiences. You will also provide some support to our external studios working on new projects.

Concretely, your missions will be in charge of:

  • Creating 3D art assets for various games (environments, characters, props, etc.)
  • Optimizing & integrating assets as well as setting up level art, light scenes and shaders in Unity
  • Self-testing assets and validating it meets our technical requirements
  • Being an active member of the art community (inside Homa) by contributing to ideas, concepts and technical solutions that will help build great games across the company.
  • Occasionally creating 2D art assets and concept artworks